Every child deserves a digital future

Impact upon Teachers
90% say the scheme has had a positive impact on their school’s ethos towards computing
86% say being part of Digital Schoolhouse has improved student engagement in their school.
70% went on to use the Digital Schoolhouse workshop materials to transform their own computing provision across their school.
50% see an improvement in the uptake of Computing at KS4 and KS5
90% feel they can be more creative with technology.
75% feel more able to use algorithms
72% feel more confident in programming
70% are more interested in computing than they were before Digital Schoolhouse
Impact upon Pupils
Delivered by

"Ukie is proud to be rolling out the national Digital Schoolhouse programme across the country today thanks to PlayStation. The scale of the impact of the pilot year shows that the unique play-based learning model is working to inspire Content from all backgrounds, at a young age, into creative computing as well as giving confidence and resources to their teachers. The national programme will future proof and equip the next generation with the fundamental skills necessary to drive the 21st century creative, digital economy. Collaboration with the games, creative and technology industries has been instrumental to the success of DSH, so we are delighted to have PlayStation as lead partner for the programme."
Sponsored by

"We are always exploring new ways to inspire people to play, and part of that commitment shows up through our educational partnership, outreach, and advocacy. Digital Schoolhouse takes an approach that creates a clear through-line from education to industry, invaluable to attracting and encouraging those who are looking for a future career in gaming. We are committed to supporting the team in bringing this work to 50 educational institutions in and around their office locations, including in Birmingham, Manchester, and Guildford. We know programs like this work and we remain dedicated to supporting them through such great partnerships, including Digital Schoolhouse. Fundamentally, we believe that the world is a better place when we’re all engaged in positive play. We’re excited to help ignite that crucial connection between primary school-aged students and computer science. Playful education leads to inspiration, bringing fresh talent and thinking to an industry that thrives on bold new ideas and diverse perspectives."
Sponsored by

"Ubisoft is a proud champion of the UK video games industry, and supporter of developing closer links between education and industry. Ubisoft is very pleased to have this wonderful opportunity to work with Ukie and Digital Schoolhouse to collectively inspire the young minds of tomorrow. We're privileged to work with so many creative and passionate individuals in our everyday roles, but in order for the UK to develop and thrive, we need to share our experiences of how exciting and rewarding a career in this fantastic industry can be. The Digital Schoolhouse initiative perfectly bridges the gap between education, computing and the wider creative industries to help inspire students with the skills they'll need to need to succeed in a digital age. What better resource to inspire them than games?"
Sponsored by

“Our aim with every game we create is to entertain families through high quality titles that are based on the biggest entertainment franchises in the world,” said Stephanie Malham COO of Outright Games. ‘This partnership with Digital Schoolhouse makes more sense than any other we’ve undertaken as we will be helping to support the education of children in the UK. We are very excited to release our newest title ‘Gigantosaurus: The Game’ and for it to become an integral part of these new educational workshops.”
Sponsored by

"We believe in the power of gaming to inspire and educate. Our partnership with Digital Schoolhouse is a testament to this belief. We are proud to be working together to help young people learn through play, showcasing the positive impact of merging entertainment with education. Extraordinary talent resides everywhere, and we want any child that sees a video game to understand that games are a viable career option. Our work with Digital Schoolhouse helps equip the next generation with the skills that will support them in digital industries, helping nurture the future of the UK’s thriving talent hub and improving diversity within the industry. The UK is an excellent place to make games, but we’re excited to help make it even better."
Sponsored by

Founded in 2011 by brothers, Ashley and Thomas Gullen, Scirra develops and markets software which enables people who don't know how to programme, to make video games. Products include Construct 3, which has an international user base. Whilst their market focus began with Hobbyists, they've seen an increasing take-up in the education space over the past three years. Roger Henderson, Managing Director of Scirra says, "We are thrilled to have the opportunity to be part of the DSH project, particularly given that we as we have developed Construct 3 we have had the education market very much in mind alongside our traditional Hobbyist community. We look forward to working with the DSH Lead Teachers to develop lesson oriented assets that we can distribute to the wider education community. It is an exciting time for us."