Often, learning how to create a game can be quite daunting, especially when you consider all the elements that are needed to build it. Part-Baked Games provides the learner with the opportunity to create five different games using Construct 3 that are inspired by the BAFTA YGD rule cards in order to teach learners how to build common game mechanics and therefore provide them with the tools needed to create their own game at a later date.
We’re thrilled to be releasing our brand new workshop resources! Developed by our curriculum content developer, Estelle Ashman, and her development team, our new workshop materials will be teaching the Computing curriculum in true DSH fashion using our unique play-based approach and featuring innovative ideas that will spark the imagination of any child!
Just Dance with the Algorithm was developed by Digital Schoolhouse in partnership with Ubisoft, and is based upon the original workshop ‘Get with the Algo-rhythm’. This workshop combines dance and video games to teach core programming and computing concepts in a way that appeals to a diverse range of students. The workshop begins by creating flow charts of instructions to perform dance moves from popular music tracks.
We are delighted to introduce our newest supporter for the Digital Schoolhouse programme, Scirra.
Founded in 2011 by brothers, Ashley and Thomas Gullen, Scirra develops and markets software which enables people who don’t know how to programme, to make video games.
Yesterday, Digital Schoolhouse (DSH) announced its brand new RED sponsorship tier at Ukie’s AGM at the EGX 2017 in Birmingham.
Loopy Games aims to help pupils design and create their own game using methodology that reflects the processes followed in the UK Games Industry. Developed in consultation and collaboration with Kuato Studios and the Video Games Ambassadors, this workshop brings industry expertise into the classroom.
“Apps have been changing the way people communicate, work and play. Traditional businesses, from media to retail, have been seeing their business models disrupted by start-ups that amass millions of users within the space of a few months with minimal marketing budgets.” (Vision Mobile, 2014) Apps have become an important part of our digital world today and the industry attracts developers and designers from across all age groups, from teenagers to 65+.
We all play games; it’s one of the most popular leisure activities in the UK. Whether it’s playing video games or board games or even physical games; participating in them can help spark curiosity and develop important critical thinking & problem solving skills as well as address whatever issues the designer originally intended. This workshop aims to teach pupils key concepts of games design. Developed in collaboration with Disney and Playniac the Digital Schoolhouse brings knowledge from the games industry into the classroom.
What makes a maze crazy? This workshop will inspire pupils to rise to the challenge to discover the answer for themselves. Developed at the Townley Grammar Digital Schoolhouse, this workshop provides pupils with an excellent foundation for programming and development. Pupils begin the day by working through the facts related to computers and using these as a starting point for discussion.