Following on from last week’s workshop, Machine Code Mario, this week’s workshop in our computing at home teaching series is Part-Baked Games: Chefs Edition, a workshop that will introduce your children to creating a paper prototype for their own Gigantosaurus themed game. You do not need a copy of Gigantosaurus to complete this workshop.
Part-Baked Games: Chef’s edition has been developed in partnership with Outright Games and introduces students to the concept of prototyping; both on paper and digitally. Learners begin by creating a paper prototype for their own version of Gigantosaurus and then a digital prototype based on these ideas.
Students can use the recipe cards included in the resource pack for this workshop to aid them in building their games. They then compare this prototype to the released title and choose one feature to add to their own game. Students then modify their game.