This months blog inspiration comes from the TV show RuPaul's Drag Race. If you haven’t seen RuPaul’s Drag Race, imagine a mash up of Project Runway and The Apprentice but with Drag Queens and you won’t be far off the mark. What has this got to do with education or my hybrid role I hear you ask, well as I have been watching the series unfold over the last few weeks it has occurred to me that communication is at the show’s core.
Download our Spooky Adventures here...
Preparations for the upcoming esports tournament are now well underway, and we are excited to announce that you can now register your interest to be a part of the epic experience comnmencing September 2019-2020.
Sign up here to express your interest in joining our esports tournament (commencing September 2019).
We can't wait to get kick off what is going to be the biggest and best tournament yet!
2018 has been a landmark year for Digital Schoolhouse (DSH) and one with many firsts! We've reached over 15,000 students, featured on Twitch's homepage, hobnobbed with royalty and acquired a new team member (and we're looking for one more!). Here's our best bits from 2018, so grab a mug of something festive and join us in reflecting on what I'm sure you can agree, has been a pivotal year for Digital Schoolhouse and for computing education.
2018 year has been exciting for computing education. The government is clearly committed to the industrial strategy as announced in 2017, and many of these promises have been fleshed out throughout the year in various proposals, commitments and programmes. As the year comes to a close, why not take a closer look at the year in policy and computing education. A summary of all the most important highlights from policy and computing.
We are thrilled to announce that Digital Schoolhouse (DSH) will receive £200,000 from the Department of Digital, Culture, Media and Sport (DCMS) as announced today by Creative Industries Minister Margot James at Dudley College.
Following the annoucement at Ukie’s AGM, we return with our third national esports tournament and we are delighted to announce that the competition once again features the popular game Overwatch® by Blizzard Entertainment. Last year’s tournament succeeded to reach over 2,000 students who participated as either players or as part of the school or college’s event management, social media, press and community team.