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Schoolhouses across Warwickshire & Coventry successfully launched and delivered the anticipated DSH Warwickshire Roadshow earlier this month. In an attempt to support children in hard to reach areas and promote the many benefits of play-based learning, Stratford-upon-Avon was certainly the place to be as primary pupils and teachers came together for a fun and educational day as part of the Digital Schoolhouse programme.
As the newest member of the Digital Schoolhouse team I thought it would be a good opportunity to tell you a little bit about myself and what motivated me to be a part of DSH. Having graduated from Durham University earlier this summer, I am excited to start my role as DSH’s Programme Coordinator Intern and to be involved in running this great programme.
St John Fisher Catholic Voluntary Academy are one of the programme's longest standing Schoolhouses and have been involved in the Digital Schoolhouse esports tournament from the very start. Here’s how they’ve successfully forged relationships within their local community for the betterment of esports in their school.
So we’ve come to the end of the first half term…where did all that time go?! As I get to work on the long half term holiday to do list, I am most excited about planning for our new STEM club. Along with our secondary school, we will be running weekly sessions focusing on how science, technology, engineering and mathematics can work together. And, of course, computing comes into this in a big way. Our big focus is on skills development in these areas, in particular, working scientifically and computational thinking.
Following the annoucement at Ukie’s AGM, we return with our third national esports tournament and we are delighted to announce that the competition once again features the popular game Overwatch® by Blizzard Entertainment. Last year’s tournament succeeded to reach over 2,000 students who participated as either players or as part of the school or college’s event management, social media, press and community team.
These first few weeks of the new term have been busy, busy, busy. To say the least!
It’s always exciting starting a new year; new shoes, big baggy jumpers and lots of loose teeth (Primary School life!). A lot of your time as a class teacher is dedicated to getting to know so many new names and faces, and then get to know that same, grown up face that picks them up!
We’re proud to be adding another report - and the first-of-its-kind - to our growing portfolio of Digital Schoolhouse-Ukie research. ‘Esports: Engaging Education’ proves that there’s a valuable place for esports in education; paving the way for the adoption of esports in UK schools and further afield.
This week saw the launch of Digital Schoolhouse in academic instiutions across the UK for the new school year. We chose to focus upon the ‘buzzworthy’ topic of e-safety; an issue that remains ever topical for the video games industry. The importance of discussing the theme of e-safety stems from the fact that it lies at the core of the continuing attempt to strike a balance between the government’s desire to both make the UK the best digital economy in the world, while also making the UK a safe place to live, work and play.