Starlink: Battle for Atlas: A parent’s guide to computing at home
Following on from last week’s workshop, Crazy Mazes, this week’s workshop in our computing at home teaching series is Starlink: Battle for Atlas, a workshop that will teach your children how to design and create a space shooter style arcade game.
This workshop is perfect for ages 5 -14 years.
Part 1 of the workshop will introduce the three building blocks of programming constructs: sequence, selection and iteration.
- To begin, learners will mind-map ideas for their own version of Starlink
- Following this we will then learn about how different constructs are used in programming and how we can use these to plan our computer game
Part 2 of the workshop will teach your child how to take the plan for their Starlink game and create their own version using Scratch.
- To begin, we will learn how to add assets to Scratch (assets are all the images, animations and sound that will be included in the completed version of the game)
- Next, we will learn how to program the ship so it can be controlled by the keyboard
- Finally, we will add further programming that will allow the ship and meteor to interact with each other – allowing the ship to shoot at and destroy the meteor
I hope your little learners enjoy Starlink: Battle for Atlas. Please do get in touch with me at email@example.com if you have any comments or feedback on the workshop and don't forget to check out all our past workshops, here.