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Loopy Games: An Iterative Games Design Workshop

Loopy Games aims to help pupils design and create their own game using methodology that reflects the processes followed in the UK Games Industry. Developed in consultation and collaboration with Kuato Studios and the Video Games Ambassadors, this workshop brings industry expertise into the classroom.

The pupils begin the day by meeting a games industry professional and learning about how games are made. With their support, the pupils then develop and research their own game idea. Organised into groups, each team assigns specific roles to each pupil, mimicking industry practice where teams are made up of different specialists. Each pupil takes the responsibility for a different aspect of the game, namely: artwork, sound, game design and game mechanics. The roles are interchangeable and each pupil is able to develop their skills in a specific area, such as graphical editing, sound editing, programming and design.

An interative methodology is used, where groups are given the opportunity to gather feedback and revisit their designs at each stage of the development process. The end result is a complex and engaging game, made possible only because of effective team work. 

Public files

Documents

Loopy Games Workshop Pack

DSH-gd-workshop-outline.docx
DSH-gd-workshop-outline.pdf
DSH-loopy-games-teaching-guide.docx
DSH-loopy-games-teaching-guide.pdf
DSH-loopy-games-worksheets.pdf
DSH-loopy-games-worksheets.pptx
DSH-organise-VGA-visit.docx
DSH-organise-VGA-visit.pdf
DSH-teaching-presentation-loopy-games.pdf
DSH-teaching-presentation-loopy-games.pptx
DSH-teaching-presentation-making-games-gamemaker.pdf
DSH-teaching-presentation-making-games-gamemaker.pptx
DSH-VGA-brief.docx
DSH-VGA-brief.pdf
Kuato-game-development-cycle.docx
Kuato-game-development-cycle.pdf

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Our supporters

Supported by Sony Playstation
Supported by Ukie
Supported by Sega
Supported by Warwickshire County Council
Supported by Department of Education
Supported by Mayor Of London